-Original Name (Japanese)-
Akumajou Dracula X: Gekka no Yasoukyoku
-Translated Name (English)-
Castlevania: Symphony Of The Night
Platform: Sega Saturn
Initial release date: June 25, 1998
Castlevania Series
Studio: KCEN
Developed by KONAMI
Translators: Meduza Team - Rafael Silva
Release notes:
Based on the "Ultimate" patch by the "Medusa Team" group.
• Increased overall performance in the game (increased CPU frequency);
• Removed voids at the top of the screen in some locations;
• Improved “Hard Mode” (enemies deal 2X damage);
• Added translucency of clouds against the background of the moon (flickering);
• Added translucency to the large window in Count Dracula's apartment;
• The name of the current location is now displayed in teleport rooms;
• Prologue Richter missing sprites rewritten;
• Fixed the flame palette in the prologue (before the picture burns);
• Fixed a bug with the palette of a huge skull in an inverted castle;
• Fixed minor bugs in pop-up messages;
• Fixed “Fire Shield” color palette.
• Fixed number of items overlapping the item name.
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